

It is primarily developed by British development house Rockstar North (formerly DMA Design), and published by its parent company, Rockstar Games. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut.


The downside to this is that collisions will damage the vehicle more than it would normally and it reflects the same amount of your hit. The vehicle's mass is greater than it should normally, meaning the vehicle will lose less momentum when colliding into dynamic objects. The vehicle's paintjob cannot be changed in a spray shop when it could otherwise. This property is available in any 3D-era GTA, but can only be saved in a garage in GTA Liberty City Stories and GTA Vice City Stories. The vehicle will not go in flames when it's tipped over.
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This does not protect the vehicle from collision damage if not coupled with Damage-proofing. The vehicle does not receive any damage from any melee attacks (i.e. However, this does not protect the vehicle from melee damage if not coupled with Melee-proofing. The vehicle receives no damage from collisions or any form of physical damage. The vehicle receives no damage from any explosions inflicted upon the vehicle. The vehicle receives no damage from any flames or fires except when the vehicle is already burning from other forms of damage. The vehicle receives no damage from direct hits from bullets. The vehicles receives no damage from anything. Such of these are unique/permanent colors and proofing against bullets, explosions, fire, or collisions. This is a list of Special Vehicles in GTA Vice City Stories Special vehicles are a type of vehicle that has unique qualities in contrast to standard ones. This article or section is Under Construction.
